Mostly a post to myself, as no one knows this blog exists at the moment, but coming soon will be a general tutorial on SDL 2.0 and game development topics, including how to create a simple tile-based game engine.
And of course the obligatory:
std::cout << "Hello World!";
See you soon
This is a not well-known blog, but I feel this will help me greatly in the future... I have hopes up here!
ReplyDeletestd::cout << "Stranger: Hello, mate!";